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General Why do so many modern RTS games abandon campaigns for multiplayer?

General game-related topics that don’t fit elsewhere.

Al

Hello, I'm Al
Critical Moves Host
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Mar 13, 2025
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criticalmovespodcast.com
We've talked about this on the podcast a few times. It seems like a lot of games are abandoning campaigns and focusing purely on multiplayer despite evidence that the typical RTS gamer wants a campaign first and foremost. I asked the question on Reddit a couple of weeks ago and the results are compelling:

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78.3% of 1136 responders said that a single player campaign is more important that multiplayers. That's pretty decisive. So why are so many developers focused on making multiplayer over campaign?
 
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