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General Is high ground advantage a "must-have" feature in RTS?

General game-related topics that don’t fit elsewhere.

quietoffensive

Tactical Speedbump
Joined
Mar 1, 2026
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247
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Lagos
I was just watching one RTS tournament replay and honestly high ground advantage should exist in every strategy game. So, if my army climbs the hill first, give me the reward. Games like Company of Heroes 2 made positioning feel important and tactical as well. Such that if there is a careless movement uphill, your troops will disappear for good.
 
High ground advantage must stay. Strategy games without terrain bonuses just feel flat. Positioning should matter. If someone takes the hill first, he should enjoy a small reward for planning ahead. That tension when your troops are climbing uphill and enemy artillery starts firing? That’s pure cinema. Modern games sometimes simplify everything too much because they fear casual players will complain.
 
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