4X games have defined deep strategy for decades, giving players massive worlds (or galaxies) to explore, expand, exploit, and exterminate. Some lean into grand storytelling, others focus on pure mechanics - but which one stands above the rest?
- Master of Orion II – The foundation of space 4X, with deep customization, classic turn-based combat, and a legacy that still influences the genre.
- Stellaris – The ultimate sandbox for emergent storytelling, where no two campaigns feel the same, thanks to its endless modding potential and mid-game surprises.
- Sid Meier’s Alpha Centauri – Civilization, but in space, with a hauntingly good narrative, deep philosophy, and mechanics that still hold up decades later.
- Endless Legend – Unique factions that actually play differently, deep lore, and a fantasy 4X setting that stands out from the usual sci-fi and historical themes.
- Old World – A fresh take on historical 4X with dynasty mechanics, making leadership and succession as important as empire-building.