Hi all, I'm Caius. I make a browser strategy game called Legend of Gods, and I'd like your opinion on one design choice. Your hero and army fight turn-based battles on a grid, but the world around them is persistent and shared, and your town keeps producing while you're offline.
Does the...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.