Reviews are not like it used to be. Half of them are sponsored . What worked for me was watching the raw gameplay. If it doesn't hook me in 10 minutes, then, it's not for me.
I feel the best RTS” argument has no ending at all 😂 . Some of those old games will not survive today without updates. I replayed one recently, the controls nearly frustrated me. But still, the depth is unmatched. I think there no single best, but there are different kings for different eras.
I don't fully agree because gamers never lose interest, they just move to where there is enjoyment. If RTS is interesting like before, people will never abandon it. If the devs can adapt, people will surely come back.
“Smart AI” in games are mostly marketing grammar. Once you play long enough, you will see say how they recycle their patterns. I also believe that too much of realism will annoy the players too.
I disagree a little. AoE IV is not as “straightforward” as people claimed. That game can stress you more than Total War. Everything is so fast, one mistake can cost you a lot. Total War at least gives you breathing space to plan. I tried both back-to-back one weekend, I nearly lost my sanity 😅.
I do not even trust all this “better AI” talk again. It's the same pattern with new packaging honestly. I’d rather have smarter mission design than fake “intelligent” enemies. I remember one game where devs brag about AI, after few matches I was able to decode everything. That's a waste of time.
StarCraft campaigns are good no doubt, but I still feel some people underrate AoE campaigns too much. I grew up grinding those missions like my life depended on it 😅. The historical vibe hits differently to be honestly. Nostalgia aside, both are elite, it just depends on your taste honestly.
Those mobile strategy games are traps mostly. The ads will choke you. I downloaded one last week, before I even understand the gameplay, they have shown me like 6 ads 😒. I just uninstall it sharply. This is exactly why I stopped trusting Play Store ratings. Half of them are fake hype.
I actually feel starting “too simple” can spoil your mindset. Not everybody needs baby steps. I tried that with a friend. I introduced him to a basic city builder, he got bored so quickly. When I moved him straight to something deeper, that’s when the interest came. Sometimes challenges can hook...
I would say AoE IV is not worth the stress if your system is not ready. I tried forcing it and my fan was making a huge noise 😅. I ended up going back to older editions and honestly I enjoyed it more.
I think RTS is actually losing its ground more than we think. It's not just about attention shift”, the developers do not want to invest in them again. RTS needs to evolve, not just depend on the old fans holding its memories.
Command & Conquer comeback can even flop if they are not careful. This is exactly why I stopped trusting most revivals. They kill the nostalgia plus the microtransactions thing. I was hyped for one remake before, the next thing was DLC everywhere.
XCOM is very challenging, no doubt, but people overhype it a little. Some of the “difficulty” is just bad luck disguised as strategy. You will lay your plans well, then RNG will just disgrace you 😅.
Leaks are always sweet but they are dangerous 😅. You would see early builds and start imagining the final product, but later reality would shock you. I’ve been there before, hyping one leaked game, even telling my guys to play and when it was released, it was one of those average game.
Sorry to say this! These “everything confirmed so far” threads always give false hope 😅. I have learnt my lesson the hard way. Until I see the actual gameplay and reviews, I don't think I would believe anything again. I remember one game that they hype like crazy and when it dropped, it was a...
I was literally talking about this today, we really need more strategy games that has a proper depth, not just graphics. If it’s going to be a XCOM style, then it would need more brain work, but they should not overcomplicate it. That's what will make it appealing.
The Nightmare Frontier concept is very interesting but scary too😅 games that mix strategy and horror always mess with your mind. I tried something similar once, thinking I will enjoy it, but unfortunately not. But I like the risk-reward idea for sure. It makes the decisions feel more serious.
Warhammer missions is no joke 😅. Those guys would send wave upon waves like you offended them personally. 😂 I remember one mission I played, I thought I planned it well, but I was wrong. I didn't know how the enemies took over everywhere. But that’s the fun too, strategy games should be like that.
This game sound like those games that has a very appealing trailer but stressful at real gameplay 😅 I’ve fallen for that trap before. It would sound nice until you start grinding the same thing repeatedly. I played one tactical game last week, the first few hours were sweet, later it just turned...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.